RW::Software

Dev Diary - To Monolith or not

Tale as old as time. True as it can be. Barely even friends. Then somebody implements the wrong bloody server architecture. Battles have waged for years over what is the best design pattern to use for backend architecture. Hundreds of articles have been written comparing which is better, with most

Dev Diary - Building for free

One of the big challenges I've had with this project was building it for free. The game runs a lot of APIs and databases to support a massively multiplayer gameworld and clouds aren't (completely) free. I have nightmares about waking up one morning to find this.

Dev Diary - Making Jumpers

First dev diary around building Jumpers for Goalposts. Talking about how AI made it possible and will probably kill us all.

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